/**
 * MOTOR 2 - RAPID FLASH DYNAMICS
 * Copyright (c) 2006-2008 Michael Baczynski http://www.polygonal.de
 * 
 * Based on Box2D by Erin Catto, http://www.box2d.org
 *
 * This software is provided 'as-is', without any express or implied
 * warranty.  In no event will the authors be held liable for any damages
 * arising from the use of this software.
 * 
 * Permission is granted to anyone to use this software for any purpose,
 * including commercial applications, and to alter it and redistribute it
 * freely, subject to the following restrictions:
 * 
 * 1. The origin of this software must not be misrepresented; you must not
 * claim that you wrote the original software. If you use this software
 * in a product, an acknowledgment in the product documentation would be
 * appreciated but is not required.
 * 2. Altered source versions must be plainly marked as such, and must not be
 * misrepresented as being the original software.
 * 3. This notice may not be removed or altered from any source distribution.
 */
package de.polygonal.motor2.dynamics.contact
{
	import de.polygonal.motor2.dynamics.RigidBody;

	public class ContactNode
	{		
		public var other:RigidBody;
		public var contact:Contact;
		
		public var prev:ContactNode;
		public var next:ContactNode;
		
		public function ContactNode()
		{
			init();
		}
		
		private function init():void
		{
			prev = next = null;
			other = null;
			contact = null;
		}
	}
}